Cities are now primarily places for entertainment, recreation, tourism and retail. Manufacturing, once the main revenue source American cities, has been replaced by industries that appeal to resident and visitor needs of "play." This live/work/play triad has become the model for new residential developments in urban areas, with recreational space key to the popularity and success of the development. Recreation leaders and professionals need to be aware of the potential of their industries to drive urban renewal. Urban design theories such as New Urbanism, Transit-Oriented Development and the Ahwahnee Principles, as well as concepts such as the Creative Class and the Third Place movement, all relate directly or indirectly to recreation and tourism.
San Jose's Santana Row replaced a dying mall with an open-air shopping center that has recreational public space in the middle of a "European Street." There is a hotel, several restaurants, and above all of the shops are condominiums, so people actually live in this location. It's combined elements of Disneyland's theming, European city design and American mall development.
Official Course Description: Focuses on principles and practices involved in recreation and park facility planning and design, with emphasis on master planning, design standards and criteria, and effective use of natural resources. Design theories and concepts are explored in relation to architecture and urban planning, and the position of recreation facilities within the overall urban plan is emphasized. Examines principles and practices relating to development and implementation of a maintenance and operation plan for recreation, park and tourism facilities.
Photo Credit: G. B. C. Shaw
No comments:
Post a Comment